Big thanks to my friend Amber for this art! uvu )
Name: Johnathan Hakir
Height: 6'1 ft (Or 185.42 cm)
Alias: Mad Dog (MD)
Affiliation: Super Villain
Personality: Rude, homicidal, insane, snarky, greedy, and those are just the positive traits. Johnathan 'Mad Dog' Vasquez is the product of a sun-bleached desert planet of murderers and thieves; the whole scenario giving him a unique outlook on his life. He is fit to spontaneous outbursts in his speech coupled with anger, dropping down immediately back to a formal speech. He speaks of gruesome acts he has done and will do, with interest and curiosity. Human lives are what he considers his little playground, physical or mental. And like hell will he take advantage of that.
<The following has been taken from an abandoned video camera from the back of a crashed transport in Hezsc.>
<Loud rattling, most likely the sound of the transport lifting off.>
<The camera is picked up by something, the light flicked on.>
“Is..is it working? Ah..red light. Red liiiight. Helllooo.”
<The camera focuses in on Johnthan, currently relaxed on a pile of luggage in the cargo.>
“Maaan..it’s dark as a MOTHERFUCKER in here.”
<The camera turns to face the ceiling and surrounding area of the cargo hold, stocked with numerous bags and other articles before focusing back on him.>
“Mmm..it’s gonna be greaaaat getting back to Hezsc, after a nice loooong stay at my home. Heheh..”
<Johnathan looks directly into the camera, silent for a second, before pulling it back to view his whole face.>
“Going back there, y’know, reminds me of all my childhood there. Heh..man what a fucked up time that was. Killing, stealing, torturing…god DAMN those were fun times. Rolling around the desert with my oooown little entourage of lil’ minions with me. Heh..too bad I killed them all. Not really. Bunch of fuckin’ pricks.”
< The camera is turned slowly around again in the cargo hold, as he continues to talk.>
“But..you can only raid a desert planet so many times before you gotta find something..bigger. BIGGER. Heh, then..then I found Hezsc. Can’t WAIT to get back there.”
<The camera turns back to him, a malicious grin on his expression as he brings it in close to whisper.>
“I thiiiink we are landing soon. Hmhm..I’ma go find some friends for the rest of the ride.”
<The camera immediately drops, as Johnathan is gone. Seconds later, screams and loud bangs are heard in the distance, most likely in the civilian area of the ship. The light on the camera starts to flicker as louder bangs and explosions resound.>
“THE MAD DOG IS BACK, BITCHES!”
<The tape cuts off here.>
Power/Ability/Weapons: Being born on a desert planet with near infinite access to the sun's rays, MD's powers were quick to blossom. Taking in heat and light energy like a solar panel, MD is able to use this absorbed energy to accelerate his body movements to perform 'super speed'. This does have a cross-over effect to his mind and perception, allowing him to process and make such hair pin turns that would be needed when one could move as fast as he could. The more solar energy that he is able to take in to his own body, the more energy he can allot, and the faster he can go. He does have his limits, of course, only able to accelerate his body so fast. But, in endurance, especially during the day, he can last for hours and hours before slowing.
Finite Battery - Mad Dog relies on solar and heat energy to fuel his running, and as such; at night or on particularly cloudy and shaded days, Mad Dog is forced to conserve his energy, lest he run out before he can get another source to take from.
Cold is a No Go - Born and raised on a planet of mostly desert, MD has become accustom to running through burning sands, with the sun beating down on his back. If kept in cold temperatures (or attacked by those that hold a power over cold), will reduce the amount of energy he can output at one time, or even reduce how much he can absorb.
Other: Along with his speed being a deadly asset, MD carries a fold-out black steel baton on his belt, having tossed away his bowie knife for a more...entertaining approach on combat.